Tails PointingStory
Levels
Badniks & Enemys
Media
Game Genie Codes
Notes
Other Releases
Boss List
Sonic & Tails [AKA Sonic Chaos] title Screen
Sonic & Tails [AKA Sonic Chaos] US CaseSonic & Tails [AKA Sonic Chaos] UK CaseSonic & Tails [AKA Sonic Chaos] JP Case
Title
Sonic & Tails [AKA Sonic Chaos]
Developer
SEGA of Japan
Release
Japan-19 November 1993
Europe-? November 1993
United States-23 November 1993
Style
2D Platformer
Image Gallery
Click here
Characters
Sonic The Hedgehog
Miles ` Tails ` Prower
Dr Robotnik [Dr Eggman]
Story
Japanese
While out on an aimless adventure, Sonic and Tails hear a troubling rumour: word has it that Dr. Eggman has returned to South Island in their absence and has managed to procure one of the Chaos Emeralds. As a result of the theft, the other five Emeralds have been thrown off-balance, scattered to all ends of the island. Without the power of all six Chaos Emeralds, South Island and its residents will sink into the ocean. With no time to lose, Sonic and Tails head for ground zero to retrieve the stolen gem
From:- Japanese Manual (Translated)
European & American
Could this be the end of South Island? That evil maniac Dr. Robotnik has another twisted idea to take over the world! This time he wants to steal the mystical Chaos Emeralds. The emeralds are the source of vitality for all living things. But in the hands of rotten Dr. Robotnik, they could be turned into nuclear bombs and laser weapons!

The evil doctor has already snatched the Red Chaos Emerald, causing the other emeralds to lose balance and fly into a parallel universe. Now South Island is sinking into the ocean. Sonic and "Tails" will have to use all their super speed and super stunts to stop Dr. Robotnik and restore harmony to the universe!

"OK, Dr. Robotnik," says Sonic, "You're charged with contempt of hedgehog. There's no time to lose. Gotta slide, Clyde!"
From:- UK & US Manuals
Levels
Each level has 3 Acts
1) Turquoise Hill Zone
1) Turquoise Hill Zone
2) Gigalopolis (Gigapolis) Zone
2) Gigalopolis (Gigapolis) Zone
3) Sleeping Egg Zone
3) Sleeping Egg Zone
4) Mecha Green Hill Zone
4) Mecha Green Hill Zone
5) Aqua Planet Zone
5) Aqua Planet Zone
6) Electric Egg Zone
6) Electric Egg Zone
Special Stage
Special Stage
Badniks & Enemys (Mouse over for Information)
Boss Guide
Media
Sonic Chaos'- US
Sonic & Tails' Japanese
Sonic & Tails' Japanese-Subbtitled
Sega Game Gear WITH Clips from Sonic Chaos and MeanBean Machine
Sonic Chaos Score
Game Genie Codes
RegionCheat NameCode
AmericanInfinite Time 008-3BD-E6E
AmericanRings Worth 2 022-1EC-E6E
AmericanRings Worth 3 032-1EC-E6E
AmericanRings Worth 4 042-1EC-E6E
AmericanRings Worth 5 052-1EC-E6E
AmericanRings Worth 6 062-1EC-E6E
AmericanRings Worth 7 072-1EC-E6E
AmericanRings Worth 8 082-1EC-E6E
AmericanRings Worth 9 092-1EC-E6E
AmericanRings Worth 10 0A2-1EC-E6E
AmericanNo Ring Loss 3A9-DCB-2A2
AmericanSonic Starts with 1 Life 016-93C-E66
AmericanSonic Starts with 9 Lives 096-93C-E66
AmericanSonic Starts with 50 Lives 506-93C-E66
AmericanSonic Starts with 99 Lives 996-93C-E66
AmericanSonic Continues with 1 Life 014-23E-E66
AmericanSonic Continues with 9 Lives 094-23E-E66
AmericanSonic Continues with 50 Lives 504-23E-E66
AmericanSonic Continues with 99 Lives 994-23E-E66
AmericanTails Starts with 1 Life 016-99C-F7E
AmericanTails Starts with 9 Lives 096-99C-F7E
AmericanTails Starts with 50 Lives 506-99C-F7E
AmericanTails Starts with 99 Lives 996-99C-F7E
AmericanTails Continues with 1 Life 014-28E-F7E
AmericanTails Continues with 9 Lives 094-28E-F7E
AmericanTails Continues with 50 Lives 504-28E-F7E
AmericanTails Continues with 99 Lives 994-28E-F7E
AmericanInfinite Lives 3A6-23E-2A2
AmericanLevel Section Do NOT mix with any Lives Code, Enter AFTER Level Code996-A0C-F7D
AmericanSonic Starts on Gigapolis Needs to be followed by Level Selection Code1F6-9EC-08F
AmericanSonic Starts on Sleeping Egg Needs to be followed by Level Selection Code3D6-9EC-08F
AmericanSonic Starts on Mecha Green Hill Needs to be followed by Level Selection Code006-9EC-08F
AmericanSonic Starts on Aqua Planet Needs to be followed by Level Selection Code056-9EC-08F
AmericanSonic Starts on Electric Egg with 5 Lives Needs to be followed by Level Selection Code, Also needs following Code056-93C-08F
AmericanSonic Starts on Electric Egg with 5 Lives Needs to be followed by Level Selection Code, Also needs Above Code (else it is Mecha Green Hill)006-9EC-08F
AmericanTails Starts on Gigapolis with 1 Life Needs to be followed by Level Selection Code, Also needs following Code016-99C-F7E
AmericanTails Starts on Gigapolis with 1 Life Needs to be followed by Level Selection Code, Also needs Above Code1F6-9EC-08F
AmericanTails Starts on Sleeping Egg Needs to be followed by Level Selection Code1F6-9EC-08F
AmericanTails Starts on Mecha Green Hill Needs to be followed by Level Selection Code036-99C-F7E
AmericanTails Starts on Aqua Planet Needs to be followed by Level Selection Code3D6-9EC-08F
AmericanTails Starts on Electric Egg Needs to be followed by Level Selection Code006-9EC-08F
Notes
* This game was ported to the Master System
* When this game was release outside of Japan, it was renamed 'Sonic Chaos' and the title screen was changed to reflect this change. You could still play as either Sonic or Tails.
* Another change outside of Japan was that the level 'Gigalopolis' was renamed 'Gigapolis
Other Releases
Release date:- 2000
Area:- America
Company:- Majesco Sales Inc
This 2000 re-issues are almost the same as the old version, apart from the updated Rating system, some new credits in manual, on cart and on box, lack of plastic cart case (replaced with little plastic bag) and a cheap, slighty edited 'photocopy' manual.
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